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Player Development Plans are designed to provide a resource for each individual player.  They should be used to highlight the positive areas of each individual player but provide a holistic picture of where the individual is on their own journey.

They are not designed to compare player to player - they should be viewed as specific to each player and to help provide a resource for their own development.

3-Grade Feedback Points
Players are provided feedback on a 3-Point Scale - Remember this is NOT a grade or a player comparison.

Feedback Key
3: Demonstrates Extensive Mastery of concepts/skills and shows understanding and willingness to try in game/opposed situations
2: Demonstrates Solid Mastery of concepts/skills; focus placed on repetition of skill within game/opposed situations.
1: Demonstrates Initial Mastery of concepts/skills; and continue to focus/practice om fundamental skill.
0: Your specific training program did not focus on this specific skill or concept.

Feedback Areas
We provide feedback on 5 key areas, certain areas will vary based on the program your child is enrolled but we consider these 5 elements the main areas for the holistic player.


  • Commitment: Punctuality and Attendance

  • Coachability: Players ability to listen to information and be able to implement what is being asked, is their full understanding.

  • Desire: A player that is always ready to play, no matter what the exercise, and play with game-like intensity and/or speed.

  • Attentiveness: Ability to stay clear of distraction and focus on their own game.

  • Communication: How they interact with their teammates - positive interactions and helping those around them. 


  • Dribbling: Ability to keep the ball under close control under pressure.

  • Running with the ball: Attacking space with control with larger touches and larger strides.

  • Stopping: Player's basic ability to stop the ball when running at speed and maintain control.

  • Changing Direction: Technical ability and choosing the best technique to change direction to create space.

  • 1 v 1 Attacking: Having the confidence to maintain possession in 1 v 1 situations, to recognize moments to beat defenders or turn away from pressure and maintain possession.

  • Ball Mastery & Control: Basic ball control and manipulation to improve coordination, balance and technique.


  • Quick Turn: A quick change of direction with sole of the foot

  • L-Turn: Basic Progression from Quick-Turn adding a 2nd touch with inside foot behind standing foot.

  • Inside Hook: Quick change of direction - which can help maintain ball protection and easily disguised.

  • Outside Hook: Reverse of Inside hook using outside of the foot - helps protect the ball and quick change of direction.

  • Inside Touches: Basic ball mastery skill which creates foundation for many technical skills.

  • Sole Rolls: Basic ball mastery skill which creates foundation for many technical skills, also developing balance and coordination.


  • Speed: Overall speed

  • Strength: Ability to protect and shield the ball

  • Agility: Quickness and ability to change direction (accelerate and decelerate with and without the ball)

  • Coordination: Ability to connect a decision with execution (with and without the ball)


  • Decision-Making: Ability to transfer technical skill to a game related (opposed) situation

  • Game Understanding: Does the player show an understanding of why and how we can use skills within a game (opposed) situation.

  • Awareness: Recognizing space, teammates, defenders and links technique to the game.

  • Impact: Does the player standout within a game (opposed) situation.

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